Instructor: Dr. Yingcai Xiao
Office: Ayer 224
Class Meets: TT 6:40-7:55 PM, Kolbe 215.
Office Hours: Tuesday 1:00-4:30, Thursday 1:00-2:00 and 3:15-4:30, or by appointment.
Prerequisites: 3460:457/557 (Computer Graphics), which means you should know:
"Computer Graphics: Principles and Practice", 2nd
edition in C, by Foley etc., Addison-Wesley.
"OpenGL Programming Guide", by Neider etc., Addison-Wesley.
3D Graphics Library:
The 3D graphics library we will be using is Mesa. It is a public domain version of the industrial standard OpenGL graphics library. It is installed on our SUN network at /usr/local/AdvGraphics/Mesa. It supports many different operating systems including SunOS, SGI IRIX, OS/2, MacOS, Windows95, Windows/NT, VMS and Next. You can get Mesa from the web at http://www.ssec.wisc.edu/~brianp/Mesa.html or anonymously ftp it from iris.ssec.wisc.edu under the directory pub/Mesa.
"Interactive Computer Graphics: A Top Down Approach with OpenGL",
by Edward Angel, Addison-Wesley.
"The Visualization Toolkit: An Object-Oriented Approach to 3D Graphics", by Will Schroeder etc., Prentice Hall.
"Introduction to Computer Graphics", 2nd edition in C, by Foley etc., Addison-Wesley, 1996.
"Computer Graphics", 2nd ed., by Hearn and Baker, Prentice Hall.
Assignments and Tests:
1. A total of 5 programming assignments. Each assignment will
be worth 20 points. Late penalty is 5% a day for each assignment. Total
programming score is 100 points. (A few blank floppy disks are needed for
the programming assignments).
2. One term project, 100 points and up to 20 bonus points.
3. One close-book midterm in the 8th week, 100 points.
4. One close-book comprehensive final, 100 points. Tuesday, May 11 at 6:00 - 7:55 pm.
Grading: Course Points = PA * 0.2 + PRJ * 0.2 + MID * 0.2 + FINAL * 0.4
A: 94%-100% of Course Points
A-: 90%-93.9% of Course Points
B+: 87%-89.9% of Course Points
B: 84%-86.9% of Course Points
B-: 80%-83.9% of Course Points
C+: 77%-79.9% of Course Points
C: 74%-76.9% of Course Points
C-: 70%-73.9% of Course Points
D+: 67%-69.9% of Course Points
D: 64%-66.9% of Course Points
D-: 60%-63.9% of Course Points
F: Less than 60% of Course Points
Week 1: Introduction to Computer Graphics and Visualization
Week 2: Chapter 5, Geometrical Transformations.
Week 3: Chapter 6, Viewing in 3D.
Week 4: OpenGL.
Week 5: Chapter 13, Achromatic and Colored Light.
Chapter 14, The Quest for Visual Realism.
Chapter 21, Animation.
Week 6: Chapter 15, Visible Surface Determination.
Chapter 17, Image Manipulation.
Week 7-10: Chapter 16, Illumination and Shading.
Week 11-12: Chapter 11 Representing Curves and Surfaces.
Week 13: Chapter 12, Solid Modeling.
Chapter 20, Advanced Modeling Techniques.
Week 14-15: Project Presentation.