3460:457/557 Computer Graphics)

Dr. Yingcai Xiao

(TT 6:40-7:55pm, CAS 145)


Instructor: Dr. Yingcai Xiao, Email: xiao@uakron.edu

Internet:  http://www.cs.uakron.edu/~xiao

Office: CAS 244, Telephone: 330-972-5809,
Office Hours by Dr. Xiao: TT 3:00-4:00 p.m. (CAS 244), TT 7:55-8:25 p.m. (CAS 145), or by appointment.
Office Hours by GA: Raja Pakanati (rp127@zips.uakron.edu): TT 4-5 p.m. 8-9 p.m. (CAS 254), or by appointment.
Course Web Page: http://www.cs.uakron.edu/~xiao/graphics


Final Study Guide

Course Syllabus

Textbook: Interactive Computer Graphics: A Top-Down Approach Using OpenGL by Edward Angel (7th edition)

Lecture Notes: 

Week

Lecture

Textbook

1-2

Introduction.pptx

Game Development - Basics

Game Development - Unity3D

Game Development - Unreal

C1

3-4

Shading

C6

5-6

Geometric Transformations

C4,C5

6-7

Display Hardware.pptx,

GPU, GPU-Graphics

GPU-Coding-Steps.pdf

 

8-9

Angel-WebGL,

A Simple WebGL Tutorial

WebGL Fundamentals

WebGL Wikie

WebGL Demos

http://learningwebgl.com/blog/?page_id=1217

Java Script

C2,C3,C9

10-11

Interaction, Texture Mapping, Modeling

InteractiveComputerGraphics

WebGL-Examples.zip

C3, C7, C9

12-13

Rasterization & Clipping

3D Printing

C8

14-15

Project Presentations

Final Review (CG Summary)

 


  Programming Assignments: cga1.htm; cga2.html; cga3.html; cga4.html; cga5.html;

  Term Project: cg-prj.html

To obtain access to the CS network: (1) get on UA VPN; (2) visit wiki.cs.uakron.edu/ (3) select “Password Change”; (4) follow the instructions there.

Download MS Software from DreamSpark


Game Engines

Unity3D http://unity3d.com/ (Get free EDUCATION Unity3D at

http://unity3d.com/get-unity)

 

Unity3d Demo Project (150MB)

 

Unity3D and Kinect Installation

 

How to create an installation CD with Unity3D

 

http://www.turbosquid.com/ (downloadable assets)

 

Unreal: https://www.unrealengine.com/

·       UnrealEngine Source Code

·       Get free UnrealEngine from GitHub Educational Pack (https://education.github.com/pack)

·       Email Art (kc80@zips.uakron.edu) to get your personal license if you have problems getting it from the above GitHub Educational Pack.

 

Free software from AutoDesk for students (including Maya).

 

http://www.blender.org/ (free 3D design software)

 

XNA/Direct 3D:  http://msdn.microsoft.com/en-us/aa937791, http://msdn.microsoft.com/en-us/directx

 

Panda 3D http://panda3d.org/

 http://sourceforge.net/projects/panda3d/

Panda 3D Mailing List

 

Humble Bundle of Online Games

 

Cleveland Game Developers http://www.meetup.com/clevelandgamedev/


WebGL

WebGL-How-To.html (deploying WebGL programs on pausch)

http://get.webgl.org/

https://www.khronos.org/webgl/

https://www.khronos.org/webgl/wiki/Main_Page

https://www.khronos.org/webgl/wiki/Tutorial

https://www.khronos.org/webgl/wiki/Demo_Repository

https://www.opengl.org/documentation/glsl/

http://learningwebgl.com/

http://learningwebgl.com/blog/?page_id=1217


  POV-Ray

www.povray.org

  OpenGL

Build Your Own OpenGL Project without Shaders on PCs: OpenGL-Windows-No-Shaders

OpenGL Prebuilt Example Project without Shaders: for PCs

OpenGL Prebuilt Example Project with Shaders: for PCs

 

Build Your Own OpenGL Project without Shaders on Macs: OpenGL-Mac-No-Shaders

OpenGL Prebuilt Example Project with and without Shaders: for Macs

 

 http://web.eecs.umich.edu/~sugih/courses/eecs487/glut-howto/

 

http://www.cs.unm.edu/~angel/BOOK/INTERACTIVE_COMPUTER_GRAPHICS/SIXTH_EDITION/

OpenGL Official Site

LightHouse OpenGL Tutorial

Mesa: Open Source OpenGL

OpenGL FAQ

http://www.openglsuperbible.com/

http://www.glprogramming.com/red/


C/C++

 http://einstein.drexel.edu/courses/Comp_Phys/General/C_basics/ (for beginners)

 http://www.java2s.com/Tutorial/C/CatalogC.htm (comprehensive)

 http://pw1.netcom.com/~tjensen/ptr/pointers.htm (pointers)

 http://www.cs.uakron.edu/~xiao/ics-f99/fun-ptrs.html (function pointers)

 http://www.iu.hio.no/~mark/CTutorial/CTutorial.html (very basic)

 Quick Overview on C++


Math for CG

Reserved Reference Books in Bierce Library

OPENGL: A PRIMER, Edward Angel, Addison-Wesley.

OpenGL Programming Guide, OpenGL Architecture Review Board, Addison-Wesley.

OpenGL Reference Manual, OpenGL Architecture Review Board, Addison-Wesley.

Computer Graphics with OpenGL, Hearn and Baker, Prentice Hall. Appendix A: Mathematics for Computer Graphics.

Computer Graphics using OpenGL, Hill, Prentice Hall. Appendix 2: Some Mathematics for Computer Graphics.


VRML

VRML Plugin (Cortona)

VRML Tutorials

Floppy’s VRML Tutorials

LightHouse 3D VRML Tutorial

VRML Repository

VRML Plug-in Detector

X3D

 


  Student Project Work

2014 Student Ray-traced Animations

2010 Student Ray-traced Animations

2007 Student Ray-traced Animations

2005 Student VRML Projects

2003 Student Ray-traced Images

2003 Student VRML Projects

2000 Student VRML Projects

1999 Student VRML Projects


Akron Game Design & Development

·       Web: https://orgsync.com/113648/chapter

·       Facebook: https://www.facebook.com/groups/groupsatakron/?from=701010166613732